One of the best things about Tablesmith is that it becomes much more complex and interesting when you start mixing tables. You can easily cross-link hundreds if not thousands of tables to expand a simple table into a much more advanced and extensive table. With that in mind, as I add more miscellaneous tables that will be reused across multiple tables I’ll add them to this page.
(Tried to e-mail you directly but am WordPress-illiterate)
Was pondering after reading up on Campaignmatery.com etc on the whole campaign thing and 9 steps for dramatic structure etc.
Would it be possible to create “fixed” variable (for a lack of a better name) for a campaign and the based random tables around that.
For example:
A campaign includes three PC’s : Conan, Robin and Xena. They are fighting the evil Xur and his Kodan Armada and are trying to help princess Leia. [Eesh...cliche heaven]
OK …so after storing basic names, classes and basic facts, DM can use modified tables to create results. eg. from Random Encounter
[xxx] = Standard TS table
[*xxx] = Stored Info
“The party passes a [cemetary] on the way to [*Londinium]. [*Conan] the [*Warrior/Thief] notices hidden stairs leading down to a crypt. Enscribed into the stone arch is the symbol of [*Xur]. [*Xena] [fails] to notice a [poison needle] trap and [*Robin] is poisoned for [4 rounds x 1d3 dmg].”
Advanced option/add-on:
“[If one of the party members is a cleric]
[Party Member Cleric] heals [poison party member] from poison.
[else]
[Random party member] tries in vain to stops the effects of the poison
[Endif]”
Does any of this make sense? and do you think this might work?
Rxmouton commented about writing data to a data file and being able to call that throughout various tables. That would work with this concept.