1d20 Engineer Plot Hooks
1 Arc de Triumph! The City Council wants one, but now property must be, ahem, acquired
2 The Bell in the Tower has cracked, and now it needs to come down
3 Castle Expansion time. The Royal family has outgrown its suites and now the castle must grow
4 The debt the original city builders made to the Demon Builders is now coming due
5 Last week the Earthquake revealed cracks in the city wall, a secret is hidden within
6 An outlying community needs fortifications built, the engineer needs help in transit
7 A famous goblin engineer is giving a speech at the university
8 An Iconic building, has recently become haunted by it’s builders, the engineer needs to know why
9 An empty Insectoid Hive has been discovered, the engineer wants to learn about their tunnels
10 Artifacts have been discovered while a new building is being built
11 The engineer needs to test out his newest killer traps, the players are his guinea pigs
12 A Lakeside community is starting to be washed out the engineer needs help moving the town
13 Massive blocks the size of giants have been discovered in an ancient quarry.
14 New building methodologies have been discovered allowing spires and arches to built
15 Needs Otyughs corralled and brought to the sewers for the newest expansion.
16 Political infighting has tied up the budget for repairs, without them the city is at risk
17 A Religion wants to build a cathedral in the city, the engineer has been hired, there are problems
18 Sinkholes are appearing the streets, the engineer needs to know why, so he can fix them
19 Wants to enslave some Trolls to help build the new tower, the cost of labor would be much lower
20 Vast areas of the city, destroyed by fire, the engineer has plans, now he needs approval